#include "snake.h"


class Game {
	public:
		Game();
	
		int getScore() {return this->score;}
		int* getFoodPos() {return this->food_pos;}
		
		int setPlayerNumber(int number) {this->player_number = number;}
		
		void gameRedraw();
		void gameThink();
		void gameStart(Snake* Snake1, Snake* Snake2);
		void exitGame();
		
		void randomFood();
		
	private:
		int score;
		int food_pos[2];
		
		int speed;
		int player_number;
		
		int scrh;
		int scrw;
		
		Snake* Snake1;
		Snake* Snake2;
};
